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自John Archibald Wheeler于1973年描述空间与物质的相互作用以来,物理学家在过去50多年中一直在寻找重力的全新视角。在1990年代后期,理论学家发展了全像原理,将3D时空区域映射到2D表面。虽然量子纠缠被确定为空间的结缔组织,但于2014年和2016年建立的稳定器码将空间与物质完全分离,使时空处于惰性状态且无法模拟重力。

为弥补这一差距,Charles Cao及其合作者转向了「魔术」(magic),这是Sergey Bravyi和Alexei Kitaev于2004年提出的一种量子复杂度量度。与稳定器码不同,魔术需要像T闸这样的非Clifford运算。在2020年的研究显示反德西特空间中存在高魔术之后,Charles Cao、John Preskill等人于2026年初开发了一种新代码。这种魔术代码允许空间和物质相互作用,展示了魔术如何赋予空间弹性。

这项研究表明,重力是近似且不完美量子编码的体现,而非完美的隔离。尽管2026年的模型仅代表走向量子重力的5步路程中的第0.5步——缺乏时间和爱因斯坦重力反应——但它证明了空间的形状和弹性直接对应于纠缠与魔术。这一概念验证为未来在量子电脑上模拟量子重力铺平了道路。

For over 50 years, physicists have sought a new perspective on gravity since John Archibald Wheeler's 1973 description of space-matter interaction. In the late 1990s, theorists developed the holographic principle, mapping a 3D region of space-time to a 2D surface. While quantum entanglement was identified as space's connective tissue, stabilizer codes established in 2014 and 2016 split space and matter completely, leaving space-time inert and unable to simulate gravity.

To bridge this gap, Charles Cao and collaborators turned to "magic," a measure of quantum complexity introduced by Sergey Bravyi and Alexei Kitaev in 2004. Unlike stabilizer codes, magic requires non-Clifford operations like T gates. Following 2020 studies showing high magic in anti-de Sitter space, Charles Cao, John Preskill, and others developed a new code in early 2026. This magical code allows space and matter to interact, demonstrating how magic gives space its flexibility.

This research suggests gravity is a manifestation of approximate, imperfect quantum encoding rather than perfect isolation. Although the 2026 model represents only step 0.5 of a 5-step journey toward quantum gravity—lacking time and Einsteinian reactions—it demonstrates that space's shape and flexibility correspond directly to entanglement and magic. This proof of concept paves the way for future simulations of quantum gravity on quantum computers.

2026-06-07 (Sunday) · 806d95b7e2f1b249e97fed4f739f0af21516dbf9